ICT

Here at OSPA we believe that computational thinking is vital in enabling children to understand the world around them and to ensure that all children are fully prepared for the ever-evolving demands of the 21st century. Computational thinking allows children to solve problems, design and control technologies and to work at their creative best whilst also allowing children the opportunity to apply their knowledge of maths and literacy. Pupils who are able to think computationally are more able to conceptualise, understand and use computer based technologies – better preparing them but their future.

In line with the revised 2014 National Curriculum, our computing curriculum is designed to foster enthusiasm and confidence in digital technology. The emphasis on e-safety throughout the school will ensure that children are aware how to keep safe when using technology or the internet.

Our Vision:

Key stage 1 Pupils should be taught to:

  • Understand what algorithms are; how they are implemented as programs on digital devices; and that programs execute by following precise and unambiguous instructions
  • Create and debug simple programs
  • Use logical reasoning to predict the behaviour of simple programs
  • Use technology purposefully to create, organise, store, manipulate and retrieve digital content
  • Recognise common uses of information technology beyond school
  • Use technology safely and respectfully, keeping personal information private; identify where to go for help and support when they have concerns about content or contact on the internet or other online technologies

Key stage 2 Pupils should be taught to:

  • Designwrite and debug programs that accomplish specific goals, including controlling or simulating physical systems; solve problems by decomposing them into smaller parts
  • Use sequenceselection, and repetition in programs; work with variables and various forms of input and output
  • Use logical reasoning to explain how some simple algorithms work and to detect and correct errors in algorithms and programs
  • Understand computer networks including the internet; how they can provide multiple services, such as the world wide web; and the opportunities they offer for communication and collaboration
  • Use search technologies effectively, appreciate how results are selected and ranked, and be discerning in evaluating digital content
  • Select, use and combine a variety of software (including internet services) on a range of digital devices to design and create a range of programs, systems and content that accomplish given goals, including collecting, analysing, evaluating and presenting data and information

Information and communication technology is an integral part of the national curriculum and is a key skill for everyday life. Computers, tablets, programmable robots, digital cameras are a few of the tools that can be used to acquire, organise, store, manipulate, interpret, communicate and present information.

Year 1 will be learning how to use 2 hands to type, begin to use simple coding skills to give and follow directional instructions using Bee-Bots and explore the validity of websites!

Year 2 will be learning using sound recorders to record and playback sound to create their own songs. They will also learn how to open and reply to an email safely and create their own short class film.

Year 3 will be learning how to create an ebook that includes their own sound clips, design simple programmes and create a class blog!

Year 4 will be creating their own animation, learning how to create a database and make a video call on Skype.

Year 5 will be learning how to be a good digital citizen and develop their coding skills by learning how to control a sprite using loops and variables.

Year 6 will be learning how to debug simple code and understand what types of equipment follow code. They will be looking at how to edit and publish material on blogs and finding out what to do if they come across an inappropriate post.

Click here to see our curriculum map:

ICT scheme of work 2017

All classes have nominated one pupil to be trained as a Digital Leader. This is a very important role as the pupil assists with computing and ICT around the school.

Mr Preston runs a ‘Coding Club’ on a Thursday afternoon (3:15 -4:15pm) which allows children to design, write and debug programs that accomplish specific goals; including controlling or simulating physical systems.

The children have the opportunity to use LEGO WE-DO equipment which links to computers. This will enable the children to produce programs to control and move their own 3D models.

 

https://education.lego.com/en-gb/primary/explore/computing?CMP=KAC-EDUK16JunWeDo2campaign