Here at OSPA we believe that computational thinking is vital in enabling children to understand the world around them and to ensure that all children are fully prepared for the ever-evolving demands of the 21st century. Computational thinking allows children to solve problems, design and control technologies and to work at their creative best whilst also allowing children the opportunity to apply their knowledge of maths and literacy. Pupils who are able to think computationally are more able to conceptualise, understand and use computer based technologies – better preparing them but their future.
In line with the revised 2014 National Curriculum, our computing curriculum is designed to foster enthusiasm and confidence in digital technology. The emphasis on e-safety throughout the school will ensure that children are aware how to keep safe when using technology or the internet.
Key stage 1 Pupils should be taught to:
Key stage 2 Pupils should be taught to:
Information and communication technology is an integral part of the national curriculum and is a key skill for everyday life. Computers, tablets, programmable robots, digital cameras are a few of the tools that can be used to acquire, organise, store, manipulate, interpret, communicate and present information.
Year 1 will be learning how to use 2 hands to type, begin to use simple coding skills to give and follow directional instructions using Bee-Bots and explore the validity of websites!
Year 2 will be learning using sound recorders to record and playback sound to create their own songs. They will also learn how to open and reply to an email safely and create their own short class film.
Year 3 will be learning how to create an ebook that includes their own sound clips, design simple programmes and create a class blog!
Year 4 will be creating their own animation, learning how to create a database and make a video call on Skype.
Year 5 will be learning how to be a good digital citizen and develop their coding skills by learning how to control a sprite using loops and variables.
Year 6 will be learning how to debug simple code and understand what types of equipment follow code. They will be looking at how to edit and publish material on blogs and finding out what to do if they come across an inappropriate post.
Click here to see our curriculum map:
All classes have nominated one pupil to be trained as a Digital Leader. This is a very important role as the pupil assists with computing and ICT around the school.
Mr Preston runs a ‘Coding Club’ on a Thursday afternoon (3:15 -4:15pm) which allows children to design, write and debug programs that accomplish specific goals; including controlling or simulating physical systems.
The children have the opportunity to use LEGO WE-DO equipment which links to computers. This will enable the children to produce programs to control and move their own 3D models.